Leonard Weiss Blog

Posts tagged ‘Nitrome’

Ribbit & Exit Path

July 16th, 2010

Whenever I mention a game, it’s either because it’s really pleased me, or it’s really disappointed me. Here’s a bit of both.
Don’t get me wrong; I enjoy Nitrome games. But when their newest game is entitled Ribbit, and involves you controlling a very apt frog-rabbit, it gets a bit painful to continue playing. Which is [...]

Two Games

June 19th, 2010

In between increasingly large work periods I find chill time. So, I do anything but work. Like… play games.
Fault Line
A new Nitrome game which can be found here. Puzzle, with a decent learning curve. Some levels take quite a while to figure out (/endlessly experiment with) which is fun. Not overly hard in the end, [...]

Chisel

May 4th, 2010

Chisel is a game. A decently enjoyable game, I guess. But a game none the less. So in between studying frantically for exams and going insane over studying and thus doing nothing, I found a very short amount of time to complete it (like… 40 minutes maybe, while talking to friends).
Unfortunately, upon completion I found [...]

Tiny Castle
This is an exciting game. One of the recent Nitrome ones which I haven’t disliked enough to play (sure, I wasn’t going to complete it originally and a friend suggested that I did… but who could blame me?). It’s kind of slow, but actually a decent game, so I’d recommend playing it.
… that is, [...]

News for the sake of News

February 28th, 2010

IOGraphica
While traversing the deep dark realms of the internet, my friend linked me to a rather interesting artistic photo. Turns out there’s this program - completely pointless, but interesting nonetheless - called IOGraph, which can track mouse movements for any amount of time and give you a picture of it.
So, me being my usual self, [...]

Ice Breaker (Gathering) Complete
Well, it took a month of waiting, mixed with about 2 eager hours of frantic playing, but here we are: the end of the third Ice Breaker game!
The only real thing of note is the last few levels, almost all of which involve these interesting stone platforms to the right. You click [...]

A Whole Lot of Great Games

December 23rd, 2009

I’ve put off talking about the new Nitrome games for about two weeks. Why? I’m not entirely sure. But in the mean time I’ve found some other great games which I’ll talk about first.
Wake Up The Box
Wake Up The Box is a cute little physics game, where you have to place objects to move a [...]

Fire Cup; simple yet again

November 28th, 2009

B.C. Bow Contest - Fire Cup

I really think that the Fire Cup was actually easier than some of the other cups in B.C. Bow Contest. The first level is fairly difficult to get used to, but after you realise that the things that make the others ones easy to cheat at still apply (using the [...]

Not to Bow-st…

November 9th, 2009

B.C. Bow Contest
Nitrome’s brand-new game, B.C. Bow Contest is out, yet incomplete. Or, rather, they’re adding parts on to it later, which should be good.It’s quite a decent game, although parts of it are messy. For one, it’s very easy to win - if you cheat. Well, it’s not strictly cheating. First thing to [...]

Shifty Graveyard

October 25th, 2009

Went away for a few days, and completely forgot to write before I went. Essentially, there’s a new Nitrome shoot-em-up kind of game, and it’s moderately challenging. Took about 3 days to complete… here’s the info!
Graveyard Shift
Graveyard Shift is Nitrome’s newest game. It’s pretty fun to play, though can be challenging at times (personally, I [...]

Proudly powered by WordPress. Theme developed with WordPress Theme Generator.
Subscribe to the RSS Feed



Leonard Weiss © 2010